Jump to content
  1. General

    1. 26.3k
      posts
    2. 2.1k
      posts
    3. 1.6k
      posts
    4. Marketplace

      For all commercial tools, HDA's etc.

      418
      posts
  2. Houdini

    1. 64.6k
      posts
    2. 48.5k
      posts
    3. 12.2k
      posts
    4. 4.9k
      posts
    5. 15k
      posts
    6. 1k
      posts
    7. 687
      posts
    8. 647
      posts
  3. Coders Corner

    1. 6.3k
      posts
    2. 13.2k
      posts
    3. 4.8k
      posts
  4. Art and Challenges

    1. 3.4k
      posts
    2. 9.8k
      posts
    3. 572
      posts
    4. Effects Challenge Archive

      This is where the cool unofficial challenges live on!

      296
      posts
  5. Systems and Other Applications

    1. Other 3d Packages

      Maya,XSI,Blender,etc

      1.6k
      posts
    2. 1.5k
      posts
    3. Hardware

      Graphics cards etc.

      2.1k
      posts
    4. 413
      posts
  6. od|force

    1. 1.5k
      posts
  • Posts

    • https://godofsuama.hatenablog.com/ https://cgworld.jp/regular/hcb/ https://cgworld.jp/regular/houdini_cook_book_entry/    
    • > comes from Megascans in the high resolution   1. Use lower resolution models/textures 2. Maximize the benefits of instancing 3. Only load full geometry at render time
    • Converting curve types like that seems like a destructive and lossy process. You can place a Convert SOP after the Curve node, then Edit the points as you wish, but you'll have to update it manually every time the Curve is modified.
    • Statement, a post-production house based in Barcelona, Spain, is currently looking for a Senior Generalist TD to join their team as soon as possible and for a long-term contract. The Senior CG Generalist TD is a methodical and technical professional with demonstrated experience across a broad range of CG skills. Collaborating closely with the CG Lead, will develop complex scenes, addressing technical challenges and enhancing pipeline efficiency. Primary Responsibilities: Develop procedural tools for the creation of assets and environments. Enhance pipeline development to accommodate artists needs. Participate as an artist on the creation of complex photo-real scenes from concept to completion. Engage in tasks including Modelling, Texturing, Shading, Lighting and Rendering. Work collaboratively with Senior Compositing artists to understand and meet their requirements. Deliver tasks that excel both creatively and technically. Share expertise with junior and mid-level team members Requirements: Proven experience in building CG assets and complex environments. Knowledge of Phyton and VEX. Previous experience solving Render Farm issues and general debugging. Expert knowledge in Maya and Houdini. Rendering experience with Arnold, RenderMan or industry standard engines. Good knowledge in Substance Painter and Substance Designer Experience developing pipeline tools. Experience with Nuke slap compositing. Ability to work effectively within a team. Fluent in English, both verbally and in writing. Fluent in Spanish is a plus. Ability to work on-site in Barcelona. Knowledge of biased render engines is a plus. Knowledge of Zbrush is a plus. Knowledge of USD is a plus. Knowledge of Cloud environments is a plus. Eligibility to work in Spain is required; only EU applicants or those with a valid Spanish work permit will be considered. Note: Relocation assistance is not available for this position.   Perks: Flexible working hours and hybrid work. Contribute in a brand new company with direct impact and growth potential. Excellent office location, team building activities and continuous training. About Statement: Statement brings together a unique collective of artists, creatives, and digital experts committed to crafting compelling visual experiences within the advertising industry. Our project approach emphasizes close collaboration with our clients, guiding them smoothly from the initial concept to the project's completion, ensuring the production of first-class imagery experiences. We offer a broad range of services, including creative direction, editorial, color grading, visual effects (VFX), motion design, and both 2D and CG animation. Our commitment to innovation is driven by our specialized Lab department dedicated to the usage of emerging technologies such as Artificial General Intelligence (AGI) and mixed reality. Additionally, our partnerships with premier studios, like Massive Music, enhance our service offerings to meet diverse needs tailored to our clients.    To apply, please send us your application through the following link: https://jobs.statementvfx.com/jobs/3752536-senior-generalist-td
  • Topics

×
×
  • Create New...